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3D Ultra Pinball - Creep Night

Posted by Krishna Vyas On 9:48 PM 0 comments

Hints:
------
Bumpers advance the flashing challenge lights, so keep
an eye on which challenge is currently flashing to obtain
the most points.

Take note of the markings on the flippers; these can be
employed to line up difficult shots.

3D Ultra Pinball - Nascar

Posted by Krishna Vyas On 9:48 PM 0 comments

Cheat Codes:
------------
To activate the cheats; Select a table and start a
new game. Having done that,press ESC and type kermit

Then, during gameplay, press ESC and type in one of
the following
Code Result
---------------------
aloadofballs - Player receives 98 balls
extraball - Player gets 1 extra ball
joshuajein - Disable Tilt
kickback - The ball is always knocked back into play
pickupball - lets the player pick up the ball and move
it with the mouse

3D Ultra Cool Pool

Posted by Krishna Vyas On 9:47 PM 0 comments

Cheat Codes:
------------

Key Result
------------
F5 - Undo last move
F6 - Redo last move

Note : This will not work for Online Play

3D Ultra Lionel Train Town Deluxe

Posted by Krishna Vyas On 9:47 PM 0 comments

Cheat Codes:
------------
The v1.1 patch is required for cheats to be enabled. Press [Shift] + \
during game play, then enter one of the following codes and press [Enter]
Note: Jobs completed with a cheat enabled will be flagged with a check
mark and cannot earn a blue ribbon.

Result Code
-------------------------------------------------
Unlock jobs in job - brian
Turn off speed limits until the end of job - neal
Unload selected - paul
300 second time - chris
30 second time - andrew
Mark current job completed - lionel
Give all trains speed - moveit
Turn off speed limits - kelle
Repair zapped tracks and broken switches - jcarey
Remove one-way tracks near the car - cominthru
User controls all cars - gimme
Repair all track problems in entire layout - fixall
Assign any load to selected car - load
Load selected car with number -
Train runs without refueling - nofuel

View credits:
-------------
Allow the game to idel at the main menu, or click the pencil hanging at
the sign-in screen to view the game's credits. Press [Up] or [Down] to
scroll, hold [Shift] to scroll faster, or hold [Ctrl] for alternate text.

Seperated Train:
----------------
Put the cars you want to separate over a switch.Bring another train close
enough to the switch, just enough to change the direction of the switch.
get the train out of the way!! move the other train forward, and the cars
will separate from the train! Careful, though! if the separated end collides
with ANYTHING, "That's a fender-bender!"

3D Ultra Mini Golf

Posted by Krishna Vyas On 9:47 PM 0 comments

Abominable Snowman Hole:
------------------------
Putt into the middle tunnel for a hole in one.

Jungle Hole:
------------
Across from the pyramid with the hole there is a pool
of water. Putt your ball at the bird next to the water.
The bird will pick up the ball and drop it in the cup.

Hole-in-One on Haunted House Hole:
----------------------------------
To get a hole in one one the Haunted House, hit the ball
FROM THE TEE to the light grave on the left side of the
house. If you do this correctly the ball will come out the
back of the house. This tip will only work on the first shot.

Hole-In-One on Fort Overlook Hole:
----------------------------------
Aim your first shot at the middle cannon. Aim it so when you
hit into the cannon, the cannon is pointing straight. The
cannon will then shoot your ball into the cup.

Hole-in-one on Bugs Hole:
-------------------------
Aim your first shot at the rock. If you hit it perfectly,
a bee will fly over and drop your ball in the cup for a
hole-in-one!

Hole-in-one on the Lighthouse Hole:
-----------------------------------
On your first putt, putt the ball towards the bird and hit the bird.
The bird will then fly over the hole and drop the ball close to the
hole.

Ice Shortcut:
-------------
On the Abominable Snowman hole, putt into the middle tunnel for a
hole in one!

Incredible Machine Tip:
-----------------------
When your ball is right in front of the alligator in the Incredible
Machine, putt your ball into the alligator's mouth. If you did it
right it will be thrown either into or next to the hole.

Moon Base Trick:
----------------
On the moon base hole, hit your ball into the metro station when the
sign reads '3'. Timing is VERY important. Also, if you don't time it
right, your ball will fall into the construction pit.

Shortcut on Jungle Hole:
------------------------
Next to the pool of water across from the pyramid with the hole there
is a bird. Putt the ball at the bird and it will pick it up and drop
it into the cup.

Hints:
------
Make sure the Aiming Line is activated until you're
accustomed to the changing perspectives.

The True Putt option makes it easier to time shots
when you're trying to pass moving obstacles.

Bugs shortcuts:
---------------
Aim your first shot at the rock. If hit perfectly, a bee will fly over
and drop your ball in the hole. When teeing off, putt for the ant hill
to the left of the starting point. IF you get it in, an ant will take
your ball to the hole.

3D Pulsoid

Posted by Krishna Vyas On 9:46 PM 0 comments

Cheat Codes:
------------
At the main menu type 'fifthdimension'.
Then use the following codes while playing the game:

Key Effect
---------------------
F1 - Return to normal
F2 - Enlarge paddle
F3 - Single gun
F4 - Double gun
F5 - Missile gun
F6 - Laser
F7 - Clear level
F8 - Suicide
F9 - Protective beam

3D Space Cadet Pinball

Posted by Krishna Vyas On 9:46 PM 0 comments

Unlimited balls:
----------------
Type bmax at the full screen when the game firsts starts up.

This will work on Windows XP, but not on Windows NT 4.0.
When the above code says "full screen", it does not mean the full
screen when the game starts up. Press [F4] to enter the full screen
game mode and the code will work.
The extra balls will appear from the yellow wormhole.
Enabling this code will disable high scores from being recorded.

Extra balls:
------------
Type 1max during game play to earn extra balls.

Activate Gravity Well:
----------------------
Type gmax at the start of the game to activate the Gravity Well.

Complete promotion:
-------------------
Type rmax during gameplay to instantly complete promotion.
Note: You will not earn points doing this.

More points:
------------
Light up all three lights at the top by going through the slots. The
bumpers will change colors and are worth more points.
When deploying a ball hit it soft so it only goes up to the third
light on the far right side. You will get 75,000 points.

To earn points, start a game. When playing a game, send the ball through
the Hyperspace Chute to spin the flag. While it is spinning, start a new
game. That flag will still spin and you will earn some points at the start
of the new game.

Enable the bmax code to keep getting balls when you lose them. You can get
a very high score by doing this. If you do this and get a high enough score,
keep pressing [Bump] so it says "TILT" and you will lose a ball.
Note: You can also use the 1max code after you lose a ball to keep going.
This way, you do not have to tilt the board when you want to quit.
if you restart a bad game when you are going through a wheel door at the
correctly moment, you will get the points for it.


Debug mode:
-----------
Type hidden test during game play. You can now click and drag the mouse to
control the ball. Press one of the following keys to activate the corresponding
debug function.

KEY Effect
----------------------------
H - Display and edit high-score table
M - Display current system memory
R - Increase game ranking
Y - Display frame rate in title bar
B - Immediately get new ball when one is lost
F12 - Low fuel
F11 - Unknown
F15 - Unknown


Complete one mission for promotion:
-----------------------------------
Complete cadet with the science mission. Just as the mission lights are flashing,
drain the ball as quickly as you can. If you do not want to lose a ball, make
sure have an extra ball or replay. After the ball returns to the plunger, you
will be on the next level with full mission lights. Now you only need complete
one mission for each level. Make sure you get an extra ball or replay before
repeating this trick otherwise you will not make it very far.

Extra balls:
------------
Hyperspace is one way to earn extra balls. The other way is to upgrade the three
flags directly above the drainage chute three times in quick succession. Each time
you do, another light below the flags will light up. Get all three to light up
together to earn an extra ball. This has the advantage over the hyperchute, as you
are in complete control. With hyperspace, the ball still has to go into one of the
launch chutes to earn the extra ball -- and it is a matter luck if that happens or
not.

Beginning bonus:
----------------
When you first shoot the ball, do not use enough force to send the ball up to the
top. Get it past the first light, and if done correctly, it should go back down and
to the left on a little ramp for a "Skill Shot Bonus". How many points you get in the
bonus depends on how far the ball went before dropping back. If you get the ball to
light all the lights in the shoot-off ramp then make it drop back, you can get up to
75,000 bonus points. The lowest bonus is 15,000.

Rapid level advancement using Time Warp:
----------------------------------------
Once you have attained the level of Commander (level 6) you can select the Time Warp
mission by lighting all three mission lights. This is an easy mission to complete.
You need only hit the various rebound bumpers 25 times, followed by a launch chute.
This sends you "forward in time" and will usually advance you to Admiral l(level 8)
instantly.

Replay function:
----------------
The replay function is the red light next to the left flipper. If you lose your ball
and the red light is on, you will get another ball. The replay action is better than
an extra ball because when you lose, you do not abort your missions and do not have to
start all over again. To get the replay function light on, you have to open the
wormholes by hitting the Space Warp target (the small red button near the entrance of
the Hyperspace chute). The wormhole lights will then light up to a color (red, yellow,
or green). You now have to get the ball in the wormhole of that color to turn on the
replay function.

Skip the new game music:
------------------------
While the game is starting a new game, press [F2] again during the music and sound
effects to start the game immediately.

Change background music:
------------------------
Note: This procedure involves changing a game file; create a backup copy of the file
before proceeding. Enter the game folder and delete the "pinball.mid" file. Get any
MIDI file desired, save it in that folder and rename it to "pinball.mid".
Note: It can only be a MIDI file.

Keyboard touch:
---------------
As your score climbs higher and higher, it becomes more difficult to touch the
keyboard as softly and gently as possible. It becomes a bit of a challenge to see
how softly you can do it and this seems to lead to much higher scores. Perhaps
because you have to control the amount of force applied, better control of the
game is achieved.

Red streak:
-----------
When you start the game and the ball is dropped, press [F2] to restart. When the ball
is redropped again, enable the hidden test code. Then, press Y to access the frame rate.
After that deploy the ball using [Space]. Do not hit it. When it goes between the
flippers and you lose a ball press H. When the high score screen appears, press [Enter].
If the ball does not make a red streak behind it, press [F2] again and it should work.
Note: This does not work every time.

3D UFO Pool Party

Posted by Krishna Vyas On 9:46 PM 0 comments

Fly about in a pattern looking for the small humans:
----------------------------------------------------
Do it from many angles to catch each side of the homes to make it
easier to spot them.

Fly away when attacked:
-----------------------
When other ships attack move far away and they will stop attacking.

3D Power Tank

Posted by Krishna Vyas On 9:43 PM 0 comments

Cheats:
-------
Write AECHEATS while gaming to activate the codes.

If after you write AEFA, you`ll get all the ammo with full munition
and all extras. Also you can write AECLEV and the number of the
missionto play in it.

(see list)

1ª: ......................... 11
2ª: ......................... 12
3ª: ......................... 13
4ª: ......................... 14
5ª: ......................... 21
6ª: ......................... 22
7ª: ......................... 23
8ª: ......................... 24
9ª: ......................... 25
10ª: ......................... 31
11ª: ......................... 32
12ª: ......................... 33
13ª: ......................... 34
14ª: ......................... 35
15ª: ......................... 41
16ª: ......................... 42
17ª: ......................... 43
18ª: ......................... 44
19ª: ......................... 45

3D Pinball Space Cadet XP

Posted by Krishna Vyas On 9:43 PM 0 comments

Highscores for Windows XP:
--------------------------
Run regedit from start menu, and find this
HKEY_CURRENT_USER\Software\Microsoft\Plus!\Pinball\SpaceCadet.
Here you can modify highscores.


Hint:
-----

while playing type hidden test and you can control the ball with your mouse!

3DO Games - Decathlon

Posted by Krishna Vyas On 9:42 PM 0 comments

Cheat Codes:
------------
3DO Games has 3 special characters - enter in the
character name to receive certain attributes:

Code Effect
-----------------------------------
Dingus - For the ultimate Strength.
Joeman - For the extreme Stamina.
JLnice - For the most Speed.

3D Pinball

Posted by Krishna Vyas On 9:42 PM 0 comments

Cheat Codes:
------------
Type hidden test during game play. You can now click on the ball and move
it around freely. The ball will follow your mouse, as long as you hold the
mouse button down. Press R to increase your rank in the game. Press H for
a very high score.

While "Cheat mode" is active, press [F3] to pause game play, then press all
the letter keys on the keyboard. Then [F3] again. You can now see the path
of your ball in pink throughout the whole game. This will not go away until
the end of the game or you exit out.


Get to the Launch Pad:
----------------------
Launch the ball on the Hyperspace. After launching, the ball will hit the
left flipper (do not move any flipper) then bounce into the right "rebound".
After the ball hits the right "rebound" press X. This works about 70% of
the time.

Re-deploy:
----------
Do the skill shot then do not touch the flippers. Just let the ball fall,
and the game will give you a re-deploy. You can shoot it up and then attack
bumpers.


Cheat:
------
Do a new game and type "hidden test"in and then press "H" for a high score.


Secret Missions:
----------------
If you hit all three of the mission lights which are the buttons on the left
you hit to choose a mission, you can play a special mission that will give
you more points then a regular mission.


Hyperspace:
-----------
If you go into the hyperspace tube, a light will come on to tell you how many
times you've gone in. If you go in once, you get a hyperspace bonus. If you
go in twice, you'll get a jackpot. Three times and you'll get a center post.
Four times and you'll get an extra ball. Five times and you'll get a gravity
well, plus it'll start over.

3D Pinball - Space Cadet

Posted by Krishna Vyas On 9:42 PM 0 comments

Cheat Codes:
------------
Type hidden test during game play. You can now click and drag the mouse
to control the ball. Press one of the following keys to activate the
debug function.

Result Key
-----------------------------------------
Display and edit high-score table - H
Display current system memory - M
Increase game ranking - R
Display frame rate in title bar - Y
Immediately get new ball - B
Low fuel - [F12]
Field multiplier increases - [F11]


Unlimited balls:
----------------
Type bmax at the full screen when the game firsts starts up. Note: This
will work on Windows XP, but not on Windows NT 4.0.
Note: When the above code says "full screen", it does not mean the full
screen when the game starts up. Press [F4] to enter the full screen game
mode and the code will work. The extra balls will appear from the yellow
wormhole.
Note: Enabling this code will disable high scores from being recorded.


Extra balls:
------------
Type 1max during game play to earn extra balls.
Note: This will work on Windows XP.


Activate Gravity Well:
----------------------
Type gmax at the start of the game to activate the Gravity Well.
Note: This will work on Windows XP.


Beginning bonus:
----------------
When you first shoot the ball, do not use enough force to send the ball up
to the top. Get it past the first light, and if done correctly, it should
go back down and to the left on a little ramp for a "Skill Shot Bonus". How
many points you get in the bonus depends on how far the ball went before
dropping back. If you get the ball to light all the lights in the shoot-off
ramp then make it drop back, you can get up to 75,000 bonus points.
The lowest bonus is 15,000.


Refuel ship:
------------
There are two ways to refuel your ship. The first is to pass the ball through
the slot above the left hand flipper (under the launch ramp hole). The easiest
way to do this, obviously, is to go through the launch ramp. For the second
method, there is a bridge where the launch ramp is located. It has colored
lights through it. Shoot the ball all the way through and spin the flag,
and your ship will be refueled.


More points:
------------
Light up all three lights at the top by going through the slots. The bumpers
will change colors and are worth more points. When deploying a ball hit it
soft so it only goes up to the third light on the far right side. You will
get 75,000 points. To earn points, start a game. When playing a game, send
the ball through the Hyperspace Chute to spin the flag. While it is spinning,
start a new game. That flag will still spin and you will earn some points at
the start of the new game. Enable the bmax code to keep getting balls when
you lose them. You can get a very high score by doing this. If you do this
and get a high enough score, keep pressing [Bump] so it says "TILT" and you
will lose a ball. Note: You can also use the 1max code after you lose a ball
to keep going. This way, you do not have to tilt the board when you want to
quit. If you restart a bad game when you are going through a wheel door at
the correctly moment, you will get the points for it.


Upgrade engines:
----------------
Upgrade engines by lighting all three lane lights on the launch ramp area.
You can control the location of lit/unlit lights by hitting the flippers,
just like the way you can control the ones at the top of the board. The
easiest pattern of play is to use the left flipper just as the ball is
entering the flipper, to pop it onto the launch ramp. Launch Training is
therefore the quickest way to make Ensign. Make it a habit to always go
back for two repeat shots on the launch ramp for a good point booster.
Note: A flipper hit on balls being ejected from the hyperspace tube can
fairly often send them back there. You also get a bonus for this repeat
hit if done immediately.


Reflex Shot Award bonus:
------------------------
Shoot the ball up the launch ramp (the purple ramp to the left of the screen)
and let it drop through the hole. When the ball gets to the middle of the left
flipper, shoot the ball. It should go up the launch ramp again and you get a
Reflex Shot Award. Note: This can be done as many times as you want, but
requires precise timing.


Using time wisely:
------------------
Until you reach about 40 million points with several levels of play achieved,
it takes two minutes to gain each one million points. The arithmetic is fairly
simple -- to get to 30 million takes about an hour of continuous play. A game
that results in 86 million points will take almost two hours. A 70 million
point game takes just a little over an hour and a half. If you do not have
at least 5 million points when the ball number changes from one to two,
press [F2] and start over. There is virtually no point in trying to achieve
a high score if that is only where you are at when the number two ball shows
on the board.


High Score of 1 billion:
------------------------
Before the game starts type " H" and you will get 1 billion points on
the highsocre.


Cheats:
-------
Right, you've looked at all the other cheats and you are fed up of finding them
again? I've sorted all the cheats that work on XP and Vista and put them here.
1.) When the game begins type hidden test (In lower case) Then you click on the
pinball screen and control the ball via the mouse.
2.) Before the game begins type:
a) Gmax -- gravity well
b) Rmax -- advance in rank
c) Bmax -- unlimited balls
d) Hmax -- Score of 1,000,000,000
e) Omax -- Play in red!

Note: Sometimes you can't go on the high-score board when using these.


Infinite Points:
----------------
When you use the "Hidden Test" code, click and drag the ball into the wormhole that
is next to the beginning tube (I think it is the yellow one). When you drag it to
the top it will say "Jackpot awarded" or "reflex shot" or some other things. If you
keep forcing the ball up when you get to the top it will rapidly give you points.


Skill Shot:
-----------
A hidden Skill Shot tunnel is in the deployment chute. Launch the ball partially up
the chute and allow it to fall to the first yellow arch light. There are six yellow
arch lights in the chute that are worth a varying amount of points.
To unlock the Skill Shot, the point range for each light up are:
Chocobo World

First: 15,000 points
Second: 30,000
Third: 75,000
Fourth: 30,000
Fifth: 15,000
Sixth: 7,500


Complete one mission for promotion:
-----------------------------------
Complete cadet with the science mission. Just as the mission lights are flashing,
drain the ball as quickly as you can. If you do not want to lose a ball, make sure
have an extra ball or replay. After the ball returns to the plunger, you will be on
the next level with full mission lights. Now you only need complete one mission for
each level. Make sure you get an extra ball or replay before repeating this trick
otherwise you will not make it very far.


Cycling the hyperspace tube:
----------------------------
Regarding cycling the hyperspace tube for post up and extra balls, if you do not
want to have to deal with the gravity well and dropping a ball down the side shoot
to get a replay, wait for the post to drop down before getting it again. The third
Hyperspace on a single ball triggers the Post-up. Once at this stage, if you wait
for the post to drop before getting another Hyperspace. Each Hyperspace you get
takes you back to Post-Up, as often as you can do it.
Note: A much more controllable Hyperspace shot is from the tip of the left flipper.


Left flipper shots:
-------------------
Left flipper shots are usually best done by catching the ball first, then releasing
it and shooting. A quick shot goes up the Launch Ramp, a shot toward the flipper's
end is a Hyperspace shot, and a shot from the very tip can hit the flags on the
right or the worm hole on the lower right area.


Extra balls:
------------
Hyperspace is one way to earn extra balls. The other way is to upgrade the three
flags directly above the drainage chute three times in quick succession. Each time
you do, another light below the flags will light up. Get all three to light up
together to earn an extra ball. This has the advantage over the hyperchute, as you
are in complete control. With hyperspace, the ball still has to go into one of the
launch chutes to earn the extra ball -- and it is a matter luck if that happens or
not.

Near the launch ramp, there is an array of three flags. Hit all the flags and get a
level 1 commendation. Do this again and get level 2. Once you get level 3, you will
get an extra ball. Hit the flags again and get an extra ball again, for an unlimited
amount of extra balls. Note: The lights for the level commendations disappear very
fast; be quick about hitting the flags. Be patient and hit the flags. Eventually,
you will get up to level 3 and be rewarded with extra balls. This method is far
more successful than the Hyperspace way because you earn them instantly and are
not required to go down the out lanes, where you can lose the ball while getting
the other one.


150,000 points per second:
--------------------------
enter the "hidden test" cheat, type the letter "r" until you reach fleet admiral.
click and move the ball up into the hyperspace tube and hold it there, you will
gain over 100-200 points per second.


Easiest Points:
---------------
This is probably the easiest way to get points. Use the hidden test cheat which is
somewhere on this page. Then get your curser to where the flag is flippin rapidily.
Then while your holding the ball there press m. The memory will come up but dont
worry. let go of the mouse and press enter. The ball will still be on the flag but
you wont have to hold the mouse. mute the computer shut off the screen and have
lunch. Come back and see millions of points.


Time Warp Mission:
------------------
Once you accept the Time Warp Mission and hit the bumpers, when it says to go up
launch ramp or hyperspace chute, you can choose either foward or backward in time.
If you go up the launch ramp you go foward(Up a rank) and the hyperspace chute
makes you go backward (down a rank).


Hidden Test Glitch:
-------------------
If you are using the Hidden Test Cheat, Get the amount of points you want on balls 1
and 2 and play normally on ball 3 so it will deffinitly save your score.


Lots of points:
---------------
Everyone says uses the the "hidden test" cheat then use the spinners to get a lot
of points. If you put the multiplier up to 10x first (hit down the yellow tabs that
are up the top 4 times in a row) then use the flipper it will go 10x as fast.


Time Warp mission while at Fleet Admiral:
-----------------------------------------
While at Fleet Admiral level, complete the Time Warp mission by launching. This
sends you forward. Only problem is, there is apparently nowhere to go forward to
and the game will freeze.


Red streak:
-----------
When you start the game and the ball is dropped, press [F2] to restart. When the
ball is redropped again, enable the hidden test code. Then, press Y to access the
frame rate. After that deploy the ball using [Space]. Do not hit it. When it goes
between the flippers and you lose a ball press H. When the high score screen
appears, press [Enter]. If the ball does not make a red streak behind it, press
[F2] again and it should work. Note: This does not work every time.


Cheat:
------
Submitted by: rick

Type hidden code before you launch and you can click on the ball and drag it with
you mouse.


Easy launch chute:
------------------
When the ball is returning from Hyperspace Launch, it will bounce off the left
flipper. If you are patient and resist moving the flipper, it will almost always
bounce into the Launch chute. This works for a full Hyperspace Launch - not if the
ball merely goes into the chute but does not fully launch.


Upper area tube patterns:
-------------------------
The tube patterns on the upper areas are that a ball in the left tube, and especially
the right tube, is bounced back up through the same tube 20% (left tube) to 40%
(right tube) of the time. Always move the light out of that tube when the ball goes
down through it. When a ball is shot back into the entry area by the right catch
ramp, it always places the ball into the left entry tube. Always move a dark spot to
that tube to insure weapons upgrades.

3D Logic

Posted by Krishna Vyas On 9:41 PM 0 comments

Hints - Creating paths:
-----------------------
*Use the mouse and left click and drag the pointer across the cube
to make a path.

*Sometimes the longest way to join the color squares is the correct
path.

*Take your time and figure out your moves in advance.

*You can replay that level if you get it wrong without going to the
start again.

3DMark '99

Posted by Krishna Vyas On 9:41 PM 0 comments

Tic-Tac-Toe mini-game:
----------------------
Run the "Result Browser". Then, click on "Help" and select
the "About Result Browser" option. Double click on the empty
space below the icon to start a Tic-Tac-Toe mini-game.

3D Movie Maker

Posted by Krishna Vyas On 9:41 PM 0 comments

Production Movie:
------------------
Go into McZee's talent book and type "socrates".
You will see a movie of the production team.

Pages:
------
1 - Alexander: Projects Room - Exit. Scientific-looking Bottle.Page
2 - Augustin: Projects Room - Exit. Beaker.Page
3 - Bella: Projects Room - Exit. Lying-down Bottle.Page
4 - Benedict: Projects Room - Totem Pole Props. Totem Pole.Page
5 - Billy: Projects Room - Totem Pole Props. Crate.Page
6 - Bino BeGood: Projects Room - Totem Pole Props. Globe.Page
7 - Bo: Ideas Room - Vendor Props. Vending Wagon.Page
8 - Bongo: Ideas Room - Vendor Props. BenchPage
9 - Charlie: Ideas Room - Vendor Props. Machine with two buttons.Page
10 - Christina: Ideas Room - Mask Props. Straw Table.Page
11 - Claudia: Ideas Room - Mask Props. Mask.Page
12 - Crash: Ideas Room - Mask Props. Bowl.Page
13 - Eliza: Ideas Room - Exit. Upside-Down Chairs / Table.Page
14 - Frank: Studio - Chandelier Props. Sofa.Page
15 - Gabriel: Studio - Chandelier Props. Tall Table.Page
16 - Gregory: Studio - Chandelier Props. Books.Page
17 - Gustave: Studio - Chandelier Props. Chandelier.Page
18 - Hiro: Studio - Clock Props. Clocks. Page
19 - Jeremy: Studio - Clock Props. Large Ceramic.Page
20 - Jerzy: Studio - Clock Props. Horns.Page
21 - Joshephine: Studio - Exit. Turned-over Shelves.Page
22 - Kim: Studio - Exit. Stack of white Plates under Chair.Page
23 - Martha: Studio - Exit. Chair.Page
24 - Michael: Ticket Booth. Stone Symbol at front of Booth.Page
25 - Mimi: Lobby - Sitting Area. Right Lamp next to Picture of Theatre.Page
26 - Maribella: Lobby - Sitting Area. Left Chair.Page
27 - Nakita: Lobby - Sitting Area. Under Carpet.Page
28 - Patrick: Lobby - Refreshments Area. Symbol in Centre of Display Case.
29 - Ramu: Lobby - Refreshments Area. Lever on Ice-Cream machine.Page
30 - Randolph: Lobby - Theatre Entrance. Star Symbol just above Entrance.
31 - Roxanne: Theatre - Rear View. First Row, Second Seat from the left.Page
32 - Salvador: Theatre - Rear View. Back Row, Second Seat from the right.
33 - Sebastian: Theatre - Rear View. Far right Pillar.Page
34 - Slam: Projects Room - Exit. Table.Page
35 - Timothy: Lobby - Theatre Entrance. Right Poster nearest to Entrance.
36 - Valentine: Lobby - Theatre Entrance. Far right Poster.Page
37 - Venie: Projects Room - Melanie. Light under "Movie Techniques"
Monitor.Page
38 - Wanda: Studio - Mczee. Microphone.Page
39 - Willy: Ideas Room - Mczee. Mop Bucket.Page
40 - Zack: Backstage - Theatre Entrance. Right end of Pipe.

3D Hunting - Shark

Posted by Krishna Vyas On 9:40 PM 0 comments

Hand in picture:
----------------
Take pictures after you have been killed by a shark as your
hand is floating down. The pictures actually turn out fuzzy
and discolored, but you can still distinctively see your hand.

3D Hunting - Trophy Whitetails

Posted by Krishna Vyas On 9:40 PM 0 comments

Cheat Codes:
------------
Arrows of Dear & Hear The Deer
When in the game type "dh" for arrows over deer.

When in the game type "dhi" 2x and all you will be able
to just hear your foot steps and the deer.

3 Dirty Dwarves

Posted by Krishna Vyas On 9:40 PM 0 comments

Cheat Codes:
------------
Edit the DWARVES.INI file in the windows directory.
Type in Password=AAAAAAAA
Start the game and you'll have all the stages.

3D Hunting - Extreme

Posted by Krishna Vyas On 9:39 PM 0 comments

Fly Above The Animals
---------------------
First go to EAST AFRICA 1915, then go up the big hill beside you.
When on it look toward the rock wall in the middle of the region.
There are two green spots, go to the second one and walk up the
wall beside you. When facing the normal entrence go to the left
sideof the wall, half way up the left side you will see a small
tree on the outside. Walk stright out over the tree, you will be
flying and nothing can get you! You can walk just a little past
the tree and still fly!


Go under water:
---------------
First go to the pliestonian age and go were there is water and
press the sneak button(space bar) and you will be under water and
can shoot animals who come over the water.

3D Hunting - Grizzly

Posted by Krishna Vyas On 9:39 PM 0 comments

Fast Grizzly
------------
For an added challenge, push simultaneously
F1, F2, F3, F4. You will now have superfast grizzlies.

Reveal Bear
-----------
While playing, type "ghbear".
An arrow will show you where the bear are.

Zombie Bears
-------------
To turn your bears into zombies, here's what you do.
First, kill a bear. Then, throw the bait near the
bear and release the dog.

Undead bear:
------------------
Kill a bear, then throw bait near the carcass
and release the dog.

Hunt larger bears
-----------------
To hunt larger bears,push the tilde key [~] and
type "tom"

3D Frog Frenzy

Posted by Krishna Vyas On 9:38 PM 0 comments

Cheat Codes:
------------
You can enter the codes at any time during game play.

Code Result
-------------------------
[Ctrl]+[Shift]+L - Easy Win, for making mission complete.
[Ctrl]+[Shift]+T - Freezes The Time.
[Ctrl]+[Shift]+P - Pauses The Game.
[Ctrl]+[Shift]+I - Gives You Unlimited Lives, Makes It So
You Can't Run Into Traffic.

3D Gamemaker

Posted by Krishna Vyas On 9:38 PM 0 comments

Add score:
----------
To add to your score during a game, press P or N to stop any playing music.

3D Helicopter Coyote Hunt

Posted by Krishna Vyas On 9:38 PM 0 comments

Select from three modes of play:
--------------------------------
Mission Mode places you against the coyote in several different
scenarios. Destroy mutant coyotes roaming the Earth after a
nuclear fallout or obliterate vampire coyotes with silver bullets
mission mode features something for everyone! Arcade Mode features
multiple weapon and chopper selection and lets you destroy as
many coyotes as you can before running out of fuel and ammo.
Practice Mode helps you hone your coyote hunting skills for all
the challenges that await!

3D Construction Kit

Posted by Krishna Vyas On 9:35 PM 0 comments

Cheat Codes:
------------
At the beginning of the game that is given away with the
Construction Kit, do a 180 degrees turn and shoot into
the corner for lots of goodies.

3D Desert Run

Posted by Krishna Vyas On 9:35 PM 0 comments

Cheat Codes:
------------
To activate the cheat menu you need to start the program and click
on the 'settings' button. Then, in the setting screen, hold down
the left shift key and the left ctrl key together and click the
"cancel" button (while still holding the keys down). This will
then bring up the cheat screen where you can select the various
cheat modes.

3D Caveman Rocks!

Posted by Krishna Vyas On 9:34 PM 0 comments

Hints:
------
Remember, you can step on bird and rhino backs to get over deadly obstacles.
Ride special rhinos to destroy walls that block your path.

Be careful of the order you use keys to unlock doors, you may block your
path if you're not careful.

Collect bones for points, the bigger the bone the bigger the score.

Watch out for birds that are flying high, they launch rocks! (yes, rocks,
not what you're thinking).

Look at the shadows on the ground to accurately judge positions.

Rhinos know how to use elevators (just like in real life), so be careful.

Barrels can change direction depending on the path slope, but rocks
follow the same direction all the time. Watch out for rocks and barrels
falling from higher altitudes.

3D Astro Blaster

Posted by Krishna Vyas On 9:33 PM 0 comments

Full Ship Stats:
----------------
What you do is you open Game Editor, then you pick
the format of the game that you want eg.(1 player,
2 player com, 2 player coop) and you boost the ships
guns and shields up to 999, or the max. .
Also, you should put Fricton on 0 (you go faster),
shield repulsor and destructo, and make the weapon
types the best eg.(killer ammo, heavy ammo, and
instant death ammo etc.)

3D Arkanoid

Posted by Krishna Vyas On 9:30 PM 0 comments

HeXcheat:
---------
Unlimited lives
ARKA.EXE
00003FBD: FF 90
00003FBE: 0E 90
00003FBF: BE 90
00003FC0: 95 90

1nsane

Posted by Krishna Vyas On 9:20 PM 0 comments

Cheat Codes:
------------
Type one of the following codes and press [Enter] at the main menu to
activate the cheat function.

Effect North America Europe
--------------------------------------------------
All cars - fillmygarage - ineedmorecars
Small wheels - rollerbearing - gokartz
Large wheels - monstertruck - bigfootz
All classes - championsaves
Drivers have large heads - balloonnuts - bigheadz
Drivers have large hands - fistfighter - boxerz
Faster race - speedracer
Low gravity - moonwalk - manonthemoon
Less slippery track - glued
Slippery track - greasy
Generate tracks - kingofthehills - terraformers
All tracks - worldtraveller - ineedmoremaps
Bonus track - fonekart
Track generator - terraformer
All classes championship - championshipsareus
Championship Access Code - cactaceae
Tutorial sequence - teachme
Congratulations sequence - celebration
Press [Ctrl] + W to win - winbycheat - imacheater


Ingame keycommands:
-------------------
Code Result
---------------------
[Ctrl][H] - Clouds on/off
[Ctrl][F] - Fog on/off
[Ctrl][N] - Mirrors on the outside on/off
[Ctrl][M] - Mirror on/off
[Ctrl][I] - Interface on/off
[Ctrl][J] - (+) Viewdistance
[Ctrl][K] - (-) Viewdistance
[Ctrl][Z] - FPS/ping
[Ctrl][C] - Coords
[Ctrl][T] - diffenrent views of the map

Unlock all Cars:
----------------
To unlock all cars including the red writer u have to
start a new game and pause it in the middle of the game.
Then press and hold shift-and then type in sanecars.